﻿package mortal.game.manager
{
    import mortal.game.scene3D.map3D.*;

    public class ChatIconLayer extends SmallIconLayer
    {

        public function ChatIconLayer()
        {
            HorizenGap = 45;
            return;
        }// end function

        override public function stageResize() : void
        {
            this.x = SceneRange.display.width / 2 + 232;
            this.y = SceneRange.display.height - 125;
            return;
        }// end function

    }
}
